Windows Mobile Game Development: Building Games for the Windows Phone and other Mobile Devices

Adam Dawes, "Windows Mobile Game Development: Building Games for the Windows Phone and other Mobile Devices"
English | 2010-04-27 | ISBN: 1430229284 | 438 pages | PDF | 5,1 MB


This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB.NET.


Windows Mobile Game Development: Building Games for the Windows Phone and other Mobile Devices


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Aimed primarily at C# developers, almost everything in the book can be used in VB.NET too. For those areas where this is not the case, workarounds are suggested so that VB.NET developers are still able to use the techniques described.


-How to obtain and configure a development environment for Windows Mobile
-How to build a working extensible game engine to reduce development time and increase reusability and distribution

-A full overview of using OpenGL ES, opening up a new world of advanced 2D and 3D graphics and effects
-Everything you need to know to include high quality sound and music in your games
-Advice and information on the best ways to allow the user to interact with your game
-Guidance on distributing your finished games, including information about freeware listings and tips on creating and selling shareware games


 TO MAC USERS: If password doesn't work, use this archive program: 

RAR Expander 0.8.5 Beta 4  and extract password protected files without error.


Windows Mobile Game Development: Building Games for the Windows Phone and other Mobile Devices

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